We turn content into worlds you can play again
REWYND is an entertainment technology company connecting film, animation, music, games and brand stories into one interactive world. We go beyond preserving or exhibiting old content — we revive it as experiences you can explore, play and share.
What we build
01
Retro Social Adventure Game
The main REWYND experience — exploration, quests and collection.
02
Shared Digital Cinema
A social screening experience — enter together, react together.
03
Public Domain Curation
Rediscovering out-of-copyright masterpieces and putting them back on stage.
04
Story-driven Minigames
Rhythm, puzzle and arcade games shaped by the content they come from.
05
Branded Game Content
Branded content that turns brand stories into quests and characters.
06
Interactive Brand Worlds
Persistent digital spaces where a brand becomes a district.
07
Self-serve ad platform
An in-game cinema Ads Center brands pay for and run themselves.
Build the world once, then keep stacking on it
Our edge is not a single piece of content — it is the machine that produces it. Regions built in the map editor ship as runtime catalogs, and the client picks up a new village without an app update. Seasons and brand worlds both ride the same pipeline.
01 — Map editor & runtime catalog
Regions, NPCs, portals and physics are authored in the editor and published as catalogs. Opening a new village requires no store review.
02 — Quest, dialogue & minigame framework
Quest progress, dialogue staging, items and rewards, minigame results — all shared systems. A new season only fills in data.
03 — Season & brand world layer
Seasonal districts and brand-owned villages sit on the same system. A brand funds one district, not a game studio.
04 — Multilingual, multi-platform delivery
Quest dialogue and item names are split per locale alongside the UI, serving 9 languages. Web, iOS and Android share one build.
“Ads steal people's time. Good content makes people spend it willingly.”
REWYND makes brands and content part of the game — discovered, played and remembered by users.